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Build Profiles window Build Profiles functionality breaks when the newly...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Build Profiles window (File > Build Profi... Read more
[Input System] OnPointerEnter called twice on Android
OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more
[URP][XR][Quest] Water looks bleached in MultiPass and the view is rende...
Repro steps:1. Clone https://github.com/prefrontalcortex/BoatAttack branch "boat-attack-vr-2"2. Build and Run on Quest Actual: On Mu... Read more
Inspector not displaying list of Objects of different types & throws error
When selecting multiple objects of different types in the Project window, the Inspector no longer displays a list of Objects, per ty... Read more
Assembly.Load crashes in Windows Standalone build
Reproduction steps:1) Open the attached project2) Open the scene and Play3) Check console, "YAY! the dll has been correctly loaded!"... Read more
Editor crashes on ObjectUndo::Restore
Reproduction steps: 1. Open "case_707099-CommandoRushPrototype.zip" project2. Drag "GenerateTerrain.cs" Script from the Project wind... Read more
Importer/Rig Update button does not update
When a Generic Rig being used by “Copy From Other Avatar” from other motion files and the Animation Type is change to Humanoid, othe... Read more
Crash when adding multiple animation clips to imported model in Import S...
How to reproduce:1. Download, extract and open user's attached project (Adventure Platformer.zip)2. In the Project window, navigate ... Read more
WebGL sends wrong value with large numbers when SendMessage function is ...
How to reproduce:1. Open the ‘SendMessageTest.zip' project2. Build the project with WebGL3. In Build 'Inspect Element → Console’4. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs