Search Issue Tracker

1
votes
Fixed

"ArgumentException: An item with the same key has already been added" is...

Package: Test-Framework

-

Jun 20, 2024

-

Version/s: 1.4.4, 2.0.1-pre.18

Reproduction steps:1. Open the attached “BugRepro” project2. Place the attached “BrokenCharTest.cs” script in the “Assets/Tests” fol... Read more

0
votes
By Design

[Shader Graph] ctrl+s shortcut does not save the graph

Package: Shader Graph

-

Jul 16, 2020

-

Version/s: 9.0.0-preview.35

How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph, make a change... Read more

0
votes
By Design

UxmlNamespacePrefix does not apply when using UIBuilder documents

-

Oct 14, 2025

-

Version/s: 6000.0.58f1, 6000.2.8f1, 6000.3.0b5, 6000.4.0a2, 6000.5.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open UI Builder (Window > UI Toolkit > UI Builder)3. Click Proje... Read more

0
votes
Fixed

Crash on Meta Quest 2 when using Vulkan

Vulkan

-

Oct 07, 2024

-

Version/s: 2021.3.44f1

How to reproduce:1. Open the attached project "SurvivalURP12.zip"2. Build And Run the project on Meta Quest 2 Expected results: Play... Read more

0
votes
Won't Fix

[UWP] Project with UTNotifications plugin breaks by default generated Vi...

Universal Windows Platform

-

Jul 08, 2018

-

Version/s: 2018.1.7f1

Steps to reproduce:1. Download 1058023_repro.zip2. Switch platform to UWP and build project3. Open Visual Studio solution4. Open man... Read more

0
votes
Fixed

Dragging a game object into the Project View will show the selection for...

Editor - Other

-

Apr 05, 2017

-

Version/s: 2017.1.0b1

Steps to Reproduce: 1. create a new game object2. drag it in the Project View and notice both the GO and the prefab is selected *Not... Read more

0
votes
Fixed

Change in some operator enums doesn't recompile the graph.

Package: Visual Effect Graph

-

Mar 19, 2021

-

Version/s: 12.x.x

Repro steps:1. Import the attached VFX and add it to the scene.2. Open the VFX and change the noise type3. Observe the graph doesn't... Read more

5
votes
Fixed

[iOS][Metal] GfxDriver memory is never cleared in Unity Profiler

Profiling

-

Apr 15, 2016

-

Version/s: 5.3.4p3

1. Open attached project2. Build to iOS metal device3. Profile with Unity Profiler4. GfxDriver memory will increase while device mem... Read more

0
votes
Fixed

UnityDistanceBasedTess() crashes Unity editor without stack trace when u...

Shaders

-

Nov 24, 2017

-

Version/s: 2017.1.0a1, 2017.3.0b6

How to reproduce:1. Open Unity2. Load tester-submitted project(TesselationTest.zip)3. Open '1.unity' scene4. Select 'New Material' i... Read more

1
votes
Won't Fix

[AR][Mobile] Using KudanAR custom package built project looks split on a...

Mobile

-

Aug 27, 2019

-

Version/s: 2019.1.0a6, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce:1. Open attached project "reproproject.zip" and open "SolarSystem.unity" scene2. Build for iOS or Android (if built for... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.