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0
votes
Won't Fix

[XR] Events are not fired while hovering on UI components

XR SDK

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Feb 27, 2018

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Version/s: 2018.1.0b9

Events like highlight, click etc are not fired while hovering on any of the UI Component. Steps to Reproduce.1. Open the attached pr... Read more

0
votes
By Design

WebCamTexture.didUpdateThisFrame is set after the WebCamTexture is rendered

Video

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Jul 05, 2017

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Version/s: 5.6.1p3

Updating didUpdateThisFrame property in LateUpdate() makes sense for MovieTexture because it's an output but WebCamTexture (which ca... Read more

0
votes
Duplicate

[HDRP][scarlett] Test 006-Compositor (implying graphic compositor) is co...

Package: Scriptable Render Pipeline HD

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Nov 22, 2021

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Version/s: 13.0.0

The runtime graphic compositor test from HDRP is corrupted on Scarlett. How to reproduce. 1. open HDRP runtime project2. run test 00... Read more

0
votes
Fixed

[TextMeshPro] Some TMP UI Component properties do not show that they wer...

Package: TextMeshPro

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Nov 19, 2020

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Version/s: 3.0.1

How to reproduce:1. Open the attached "1293801_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "GameObje... Read more

0
votes
Fixed

The error of Null reference appears when changing Color gradient for the...

Visual Effects - Legacy

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Jul 02, 2019

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Version/s: 2018.3.0b1, 2019.1.8f1

To reproduce:1. Open attached project2. Press on E-Star in the hierarchy3. Press on Start Color and change the gradient Actual resul... Read more

1
votes
Fixed

FrustumCulling is not functional in VFX Graph rendered with Custom Pass ...

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Sep 27, 2024

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Version/s: 2022.3.48f1, 6000.0.21f1, 6000.2.0a1, 7000.0.0a3

How to reproduce:1. Open the attached “FrustumCulling.zip” project2. Open the “OutdoorsScene”3. Enter Play Mode4. Observe the Game V... Read more

0
votes
Duplicate

[RenderingDebugger] Post Processing components appear way above the expe...

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Jan 31, 2025

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Version/s: 6000.0.36f1, 6000.2.0a3

Steps to reproduce: Download the atatched project and open in Unity. In the Rendering Debugger, select the Volume panel. Component &... Read more

0
votes
Fixed

Project crashes on opening in ShaderLab::IntShader::PostLoad(Shader*)

Graphics - General

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Sep 17, 2019

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Version/s: 2019.2.0b7, 2019.2.2f1

How to reproduce:1. Open the attached Probuilder2.2.zip project===Crash occurs=== Reproducible wtih: 2019.2.7f2 Not reproducible wit... Read more

0
votes
Fixed

Use after free (potential crash) in EntityDiffer when recreating blob as...

Package: Entity Component System (ECS)

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Mar 07, 2025

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Version/s: 1.3.10 - Entities, 1.4.X - Entities

How to reproduce:1. Open the command line interface2. Launch the attached “IN-96035” project using the command provided in the note ... Read more

0
votes
Fixed

Capsule Physics Shape caps are rendered wrong when using PhysicsDebugDis...

Package: Unity Physics

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Jul 01, 2025

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Version/s: 1.3.14 - Entities

How to reproduce:1. Open the “DOTSPhysicsDebug.zip“ project2. Open the “SampleScene“3. Observe the Scene view Expected result: The c... Read more

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