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0
votes
By Design

[SW-unity-6-1] UI Builder has inconsistent bolding of fields when changi...

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Feb 05, 2025

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Version/s: 6000.0.37f1, 6000.1.0b5, 6000.2.0a1

Steps to reproduce:1. Create a project2. Open UI Builder (Window → UI Toolkit → UI Builder)3. Add any element to the hierarchy4. Go ... Read more

0
votes
Active

Crash/Freeze with errors when entering/exiting Play mode and using Nativ...

Package: Unity Native Collections

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Apr 04, 2025

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Version/s: 2.6.0-exp.2 - Collections

Reproduction steps:1. Open the attached project ("ReproProject_96077")2. Open scene "Scenes/SampleScene"3. Enter and Exit Play mode ... Read more

0
votes
Fixed

[SRP] RenderPipelineManager.currentPipeline is null for the first few fr...

Package: Scriptable Render Pipeline Core

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Aug 20, 2020

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Version/s: 0

Steps to repro:1. open HDRP project2. download and put the attached script in project3. add the script as a mono behaviour to a game... Read more

3
votes
Fixed

Foldouts cannot be expanded by clicking the arrow

Inspector Framework

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Jan 22, 2020

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Version/s: 2019.3.0a7, 2019.3.0f5, 2020.1

To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more

5
votes
Fixed

Mouse coordinates are not relative to the game window when getting them ...

Windows

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Jan 23, 2020

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Version/s: 2019.3.0b7, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project2. Build the project3. Open the built project in a Windowed mode4. Use the Scroll-Wheel... Read more

0
votes
Fixed

Zooming in/out in Scene View window on the display the zoom takes place ...

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Mar 29, 2024

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Version/s: 2022.3.23f1, 6000.0.0f1

How to reproduce:1. Create a new Project2. Split off the Scene View to a different monitor3. Add Game View Window to the first monit... Read more

0
votes
Won't Fix

Incorrect Realtime GI Light Probes baking when more than one Light Probe...

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Jan 31, 2025

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Version/s: 2022.3.57f1

Reproduction steps:1. Open the attached “IN-93909.zip“ project2. Open the “Scene” Scene3. Double click on the “Observe” GameObject f... Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

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Sep 14, 2019

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Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open User's attached "Unity 2019.3 Bug Reports.zip" project2. Load "SampleScene" (Assets -> Scenes)3. "Genera... Read more

3
votes
Fixed

[LWRP] Unchecking Receive Shadows checkbox on Mesh Renderer does not dis...

Package: Scriptable Render Pipeline Lightweight

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Jul 13, 2018

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Version/s: 2.0.5-preview

To reproduce: 1. Open the attached project (link in edit)2. Open the "testScene" scene2. Select the Ground object in the scene3. In ... Read more

0
votes
Fixed

Editor orange selection outline and tint get corrupted when using SSAO P...

Scene/Game View

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Mar 28, 2017

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Version/s: 5.5.2p4

The outline and tint that shows the current selection in Scene view gets corrupted by SSAO Pro plugin, ends up not showing correct p... Read more

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