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"Browse" button for Xcode in the "Build Profiles" window is too big
Steps to reproduce: Install 6000.1.0b5 build with "tvOS" module Create a new project If Xcode is installed please remove it Go to Fi... Read more
[LWRP] Transparent Render Textures are Rendered as solid colors when usi...
Steps to reproduce:1. Open user's attached project "LWRPRenderTextureTransparencyBug.zip"2. Build and Run the project3. Notice Rende... Read more
Values don't change on all selected presets when editing multiple preset...
To reproduce:1. Open user's project2. In Project window (Assets/Presets), select any both presets of the same kind (Light, Component... Read more
'MecanimDataWasBuilt()' assert after opening project
Steps to reproduce: 1. Open attached project2. Notice Assertion failed: Assertion failed on expression: 'MecanimDataWasBuilt()' in c... Read more
Package Manager tries to include Editor scripts in builds
To reproduce:1. Open the user's attached project2. Add the "Dummy" scene to the Build Settings2. Try building a standalone for Windo... Read more
[IMGUI] Ignore Raycast & PostProcessing texts are clipped in Physics2DSe...
Ignore Raycast & PostProcessing texts are clipped in Physics2DSettings under "Layer Collision Matrix". Steps to repro:1. Create ... Read more
'Ultimate Endless Runner' A$ package gets broken in ios il2cpp build
1. What happened'Ultimate Endless Runner' A$ package (https://www.assetstore.unity3d.com/en/#!/content/77843) gets broken in iOS il2... Read more
Cache server: Too many open files during upload
During cache server upload, the error "Too many open files" (error: EMFILE) is seen in Editor.log and subsequent uploads fail. Read more
NullReferenceException error occurs when selecting a Script element in t...
Reproduction steps:1. Open the attached "IN-90075" project2. In the Project window Assets folder double click on the “BaseDocument.u... Read more
Text in the “Pseudo-Localization Preview” tab is not wrapping when chang...
How to reproduce:1. Open the attached “pseudo.zip” project2. In the Project window, select “Pseudo-Locale(pseudo).asset”3. In the In... Read more
All about bugs
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