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34
votes
Won't Fix

Instantiate from resource folder with Android player is too slow

Android

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Jan 29, 2015

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Version/s: 5.0.0b21

Instantiate from resource folder with Android player is too slow with prefabs that have multiple GameObjects Read more

23
votes
Not Reproducible

Large memory allocations on canvas when running on Android devices

Android

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Sep 01, 2015

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Version/s: 5.2.0f2

Canvas.SendWillRenderCanvases() takes a lot of memory on Android phones. Read more

31
votes
Fixed

[Unity Remote] Missing "Any iOS Device" selection in editor

iOS

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Mar 04, 2015

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Version/s: 5.0.0f4

1. Open Unity editor2. Open Editor settings3. Unity Remote Device allows to select only "None" and "Any Android Device" Read more

32
votes
Fixed

[LineRenderer] Line renderer flickers

Camera

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Mar 18, 2015

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Version/s: 5.0.0p1

To reproduce:1. Open attached project2. Open MainScene3. Press play4. Walk in front of Line Renderer for couple of minutes5. Notice ... Read more

33
votes
Fixed

[LOD] Reaching 32k LODGroup components in a single scene causes "group <...

Camera

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Jan 27, 2015

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Version/s: 5.0.0b21

How to reproduce: 1. Open attached project2. Open scene sceneWithTooManyLODGroups.unity- Note the errors in the console or editor.lo... Read more

33
votes
Fixed

Cursor flickering in editor while playtesting if cursor.visible = false

Editor - Other

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Mar 05, 2015

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Version/s: 5.0.0f4

Reproduction steps:1. Open user submitted project "Test Cursor Locking"2. Add user script "ScreenLockCursor.cs" to any object in the... Read more

21
votes
Fixed

Network configuration mismatch detected even though host's and client's ...

Networking

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Jun 11, 2016

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Version/s: 5.4.0b21

Steps to reproduce:1. Open "Bomberman" project2. Open "Lobby" scene3. Build and run the project4. In the Build press "LAN Host(H)"5.... Read more

17
votes
Fixed

[URP] Lit Sprite's Normal Map is visible outside the Sprite Mask when Li...

Package: Scriptable Render Pipeline Universal

-

Nov 18, 2019

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Version/s: 7.1.1, 7.1.5

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Toggle "Point Light 2D" GameObject's Light2D Component... Read more

43
votes
Fixed

UI: Nested masks behave incorrectly

UI

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Sep 29, 2014

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Version/s: 4.6.0b17

To reproduce this bug: 1. Open the attached project2. Open 'MaskingBug' scene3. It has 3 images with Masks as children of one anothe... Read more

36
votes
Duplicate

MD freezes after opening 'Attach to Process' window on OSX

CodeEditors

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Jan 14, 2015

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Version/s: 4.6.1f1

To Reproduce: 1. Open Unity Editor and any script in builtin MD.2. Click'Run -&gt; Attach to process'3. Wait for 2-3 seconds.4. Noti... Read more

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