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Duplicate
Votes
36
Found in
4.6.1f1
Issue ID
663156
Regression
No
MD freezes after opening 'Attach to Process' window on OSX
To Reproduce:
1. Open Unity Editor and any script in builtin MD.
2. Click'Run -> Attach to process'
3. Wait for 2-3 seconds.
4. Notice that the window becomes very unresponsive:
The vertical bar in the 'attach to process' input field is only updated every few seconds
It's necessary to click several times on the process name for the click to be recognized
The the more scripts there in the project the less responsive MD becomes.
After opening a script from a project with 30+ .cs files MD freezed 'permanently'.
Activity monitor doesn't show that it's not responding (CPU usage went up to 80%-99%).
Comments (6)
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drawcode
May 03, 2015 23:14
At least for me this is working in 5.0.1p3 and they have it in the release notes for that build.
(669208), (675021), (690162) - MonoDevelop: Fixed issue with Attach to Process dialog making MonoDevelop unresponsive on OSX.
I put in a 14 hour day yesterday because I was freely debugging on/off as needed and I felt like a kid running into Disneyland, just debugging random things to see it work again.
pro_to
Apr 15, 2015 06:00
Almost two years have passed and this bug is still alive (http://forum.unity3d.com/threads/monodevelop-debugging-always-hangs-when-attempting-to-attach-to-unity.215537/)
The IDE with buggy debugging feature is just great.
I'm glad I haven't paid for pro license yet.
playent
Mar 18, 2015 15:28
Seriously annoying!
liorrrr
Mar 12, 2015 08:55
I also have this, but if i kill MD and start it again, usually i can get it to work. Still, very annoying and feels really like a "toy" IDE :)
BTW - the debugging experience in itself is also "lacking" to put it mildly....
_Radagan
Mar 03, 2015 07:27
Unity 5 RC3 on Yosemite. I can't debug with Monodevelop at all. Freezes on attach every time.
slonersoft
Feb 20, 2015 00:01
MD becomes completely unresponsive when I click the "Attach" button to debug Unity applications.