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UI: Nested masks behave incorrectly



To reproduce this bug:

1. Open the attached project
2. Open 'MaskingBug' scene
3. It has 3 images with Masks as children of one another and text as a last child
4. Observe the scene
5. The text cannot be seen on b19
6. Open the same scene with b18
7. Notice that text can now be seen in the scene

Comments (17)

  1. Mortennobel

    Sep 19, 2015 13:10

    I just ran into a similar problem in my project. It seem to only happen when soft particles in the quality settings is off. So an easy fix is to enable soft particles for all quality levels.

  2. sam_bender

    Aug 12, 2015 22:12

    I was still having this problem on 5.1.1f1 but after upgrading it appears to be fixed in 5.1.2f1.

  3. Techips

    Jul 15, 2015 00:34

    I have this issue in 5.1.1f1

  4. Gamba

    Jun 24, 2015 18:47

    I'm seeing this on 4.6.6p3 on iOS

  5. Razouille

    Jun 23, 2015 14:26

    I still got this issue in Unity 5.1.1f1 ...

  6. Caiuse

    Jun 10, 2015 15:35

    This bug has repaired in 5.1.0f3 nested masks cause all elements inside to not draw.

  7. Tyrannicus100BC

    Jun 04, 2015 19:35

    This is happening again in 5.0.2f1.

    Can we get an official comment on this?

  8. dooub_unity_1

    May 18, 2015 09:36

    This is shown again 4.6.5f1.

  9. theiss

    Apr 02, 2015 16:54

    WOOOOOHOOOOOOO!!!! Fixed in 4.6.4p1. <happy dance!>

  10. theiss

    Mar 31, 2015 13:54

    Is this fixed in 5.x only? Bug still exists in 4.6.4f1.

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