Search Issue Tracker

Fixed

Fixed in 6000.3.0f1

Votes

0

Found in

6000.3.0b10

Issue ID

UUM-127699

Regression

No

Error "Error “A BatchDrawCommand was submitted with an invalid Batch" when returning from Prefab view

Materials

-

Reproduction steps:
1. Open the attached “ReproProj”
2. Open “Assets/Scenes/SampleScene.unity“ Scene
3. Double-click the “GameObject2” Prefab in Project view
4. Exit Prefab view

Expected result: Cube in Scene view looks as in step 2
Actual result: Error “A BatchDrawCommand was submitted with an invalid Batch, Mesh, or Material ID. This is not supported when rendering with a BatchRendererGroup or anything based on it like GPU Resident Drawer or Entities Graphics.“ is present

Reproducible with: 6000.3.0b10 (9f756a58f7c9)
Not reproducible with: 6000.0.62f1, 6000.2.13f1, 6000.4.0a5
Fixed in: 6000.3.0f1 (820bc0c5f094)

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.