Search Issue Tracker

14
votes
Fixed

Android crashes in fmod after upgrading from 2022.3.24 to 2022.3.36

Platform Audio

-

Jul 23, 2024

-

Version/s: 2022.3.36f1, 6000.0.14f1

A user updated from 2022.3.24 to 2022.3.36 and now has issues with fmod on Android. They’re seeing new crashes in Firebase with the ... Read more

43
votes
Fixed

UI: Nested masks behave incorrectly

UI

-

Sep 29, 2014

-

Version/s: 4.6.0b17

To reproduce this bug: 1. Open the attached project2. Open 'MaskingBug' scene3. It has 3 images with Masks as children of one anothe... Read more

13
votes
Fixed

[Linux Editor] Undocked panels can't be resized in some Desktop Environm...

Linux

-

Aug 16, 2017

-

Version/s: 2017.1.0xf3

Steps to reproduce:1. Open any project2. Drag out any of the docked panels (ie Scene view) so it becomes an independent/undocked win... Read more

12
votes
Fixed

[WebGL][Android] Memory growth above 256mb causes [Could Not Allocate] e...

Web Platform

-

Dec 02, 2020

-

Version/s: 2019.4, 2020.1.4f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "WebGL-MemoryTest-main.zip"2. In the Project window under "Assets/Scenes" open "Memo... Read more

31
votes
Fixed

[Unity Remote] Missing "Any iOS Device" selection in editor

iOS

-

Mar 04, 2015

-

Version/s: 5.0.0f4

1. Open Unity editor2. Open Editor settings3. Unity Remote Device allows to select only "None" and "Any Android Device" Read more

21
votes
Fixed

[UNET] SyncListStruct class file with certain names is not synced with c...

Networking

-

Oct 18, 2015

-

Version/s: 5.2.1p4

Steps to reproduce:1) Download attached "Repro.zip"2) Open the scene and build the project3) Host from build, Client from editor4) S... Read more

23
votes
Fixed

Assertions spam the Console when minimizing the Editor Window

Asset - Database

-

Aug 19, 2019

-

Version/s: 2020.1.0a1

On 2020.1, if you start a new project you will get spammed with a lot of errors and assertions.Every time the user would minimize th... Read more

31
votes
Fixed

GI gets stuck on Bake Indirect when Precomputed Realtime resolution is >...

Global Illumination

-

Mar 31, 2015

-

Version/s: 5.0.0p2

How to reproduce: 1. Open attached project2. Open scene scene.unity- Scene contains a map built out of Unity primitives3. Set the Pr... Read more

36
votes
Fixed

Crash on WindowsVideoMedia::GetFirstReadyTextureTime when focusing GameO...

Video

-

Jan 02, 2023

-

Version/s: 2020.3.46f1, 2021.3.16f1, 2022.1.24f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a1

How to reproduce:1. Open and create project with the "2D Platformer Microgame" sample2. Enter and continue with the ""Change Color" ... Read more

34
votes
Won't Fix

Instantiate from resource folder with Android player is too slow

Android

-

Jan 29, 2015

-

Version/s: 5.0.0b21

Instantiate from resource folder with Android player is too slow with prefabs that have multiple GameObjects Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.