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4
votes
Won't Fix

[VR]Command buffers placed at "AfterDepthTexture" get stretched over vie...

XR SDK

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May 24, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download and open the attached project2. Make sure VR or Split Stereo Display is enabled2. Enter Play mode Exp... Read more

0
votes
Fixed

[Profiler] Mouse Scroll wheel is not working for Timeline view in the pr...

Profiling

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Sep 25, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0b2

How to reproduce:1. Open the attached "case_1280335.zip" project and Scenes/SampleScene scene2. Open the Profiler window3. Capture s... Read more

0
votes
Fixed

Crash on SkinnedMeshRenderer::UpdateSkinnedMeshes when interacting with ...

-

Jan 16, 2025

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Version/s: 2021.3.47f1, 2022.3.56f1, 6000.0.34f1, 6000.1.0b2, 6000.2.0a1

How to reproduce:1. Open the attached “IN-91613.zip” project2. Open the “Assets/Assets/Miko.unity” scene3. Enter Play Mode4. Observe... Read more

0
votes
Not Reproducible

Null character anywhere in middle of InputField causes exception in Inpu...

IMGUI

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Jul 14, 2016

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Version/s: 5.3.5p7

1. Open & play user attached project Repro scene.Notice ArgumentOutOfRangeException coming up. This happens because in input.Mov... Read more

0
votes
Fixed

Color of baked Lightmaps is incorrect when a Material with Emission is p...

Progressive Lightmapper

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" (Assets/Scene.unity)3. In the Project window, select th... Read more

0
votes
Fixed

[Backport] Unnecessary cast to float when calling Mathf.Abs

Scripting

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May 27, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1

The return type of Math.Abs is float, so explicit cast to float in the return statement of Mathf.Abs is unnecessary and leads to inc... Read more

0
votes
Fixed

AnimationClipPlayable::SetClip crashes Unity when animation is recorded ...

Animation

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Feb 22, 2017

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Version/s: 5.5.1f1

To reproduce:1.Open attached project2.Open "MecanimCrash.unity" scene3.Enter play mode4.Press "c" on your keyboard5.Observe Unity cr... Read more

0
votes
Duplicate

In Profiler, most of the "CPU Usage" details are missing when the saved ...

Profiling

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Jun 15, 2018

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Version/s: 2018.1.0b12, 2018.1.4f1, 2018.2.0a4

How to reproduce:1. Open attached project "NavMeshTest.zip" and scene "NavMeshTest"2. Open Profiler window and enable "Record"3. Ent... Read more

0
votes
Fixed

Crash if DestroyImmediate called under OnPreRender

Scripting

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May 03, 2016

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Version/s: 5.4.0b15

Steps to reproduce:1. Open attached project2. Open scene "test" and select "GameObject" in the hierarchy3. Check "Crash Me" check bo... Read more

0
votes
Fixed

[iOS] Automatically Sign setting enabled by default in Editor appears di...

iOS

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Jul 17, 2019

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Version/s: 2018.1.0a2, 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "iosCheckbox7.zip"2. Make sure that Automatically Sign is enabled in Player settings3. Build f... Read more

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