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1
votes
Won't Fix

[Playables] "PlayableGraph was not destroyed" warning is logged when ent...

Mecanim Animation

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Jun 01, 2022

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Version/s: 2021.3.3f1, 2022.1.4f1, 2022.2.0a16

"PlayableGraph was not destroyed" warning is logged when entering the Play mode with the Prefab open (the prefab holds the script wh... Read more

0
votes
Fixed

[Quick Search] Searching for Scriptable Objects, doesn't work unless all...

Package: Quick Search

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May 23, 2019

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Version/s: 1.1.0-preview.1

Reproduction steps: 1. Open "1157066" project2. Open the Quick Search menu ("Alt" + " ' ")3. Search for "Scriptable"4. Press on the ... Read more

0
votes
Not Reproducible

Unable to enter Play Mode and Console is constantly throwing NullReferen...

Themes

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Sep 10, 2018

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Version/s: 2018.3.0b1

How to reproduce:1. Download and open attached "NavMesh_Bug2" project2. Change Layout of Editor3. Observe Console and enter Play Mod... Read more

0
votes
Fixed

[Mojave] Editor crashed on profiling::profiler::GetProfilerThreadID() wh...

Profiling

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Dec 03, 2019

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Version/s: 2019.2, 2020.1

How to reproduce:1a.) The project is created for the Android platform, make sure that you don't have this platform installed1b.) In ... Read more

0
votes
Fixed

Seam stitching causes a hard crash with Progressive CPU/GPU and any mesh...

Progressive Lightmapper

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Jul 14, 2020

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Version/s: 2019.4, 2019.4.3f1, 2020.2

How to reproduce:1. Open the attached project named "Case_1263058"2. Open the Test Scene3. Click Window -> Rendering -> Lighti... Read more

0
votes
Duplicate

[Package Manger] Crash on "core::StringStorageDefault<char>::assign" whe...

Packman

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Mar 14, 2018

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Version/s: 2018.1.0b7

Steps to reproduce:1. Start a new project2. Go to Window -&gt; Package Manager3. Select a package to remove from the installed list4... Read more

0
votes
Fixed

Editor log outputs ''d3d11: failed to lock buffer 0000021B7F5B94E0 of si...

Progressive Lightmapper

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Oct 30, 2018

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Version/s: 2019.1.0a7

Steps to reproduce: 1. Launch Enter The Room project and open Sequence 5 Today scene (Assets &gt; _Project &gt; Scenes &gt; Producti... Read more

0
votes
By Design

Lightmap UV layouts are inconsistent when generating UVs

Asset Importers

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Dec 09, 2025

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Version/s: 6000.3.0f1, 6000.4.0a5, 6000.5.0a1

How to reproduce:1. Create a 3D project2. Download the “M_Rock_01_World.fbx” asset3. Drag &amp; drop the downloaded asset to the “As... Read more

0
votes
Fixed

Editor freezes when adding a new element to a list whose parent RID star...

Serialization

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Jul 03, 2023

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Version/s: 2022.3.4f1, 2023.1.3f1, 2023.2.0a22

Reproduction steps:1. Open the “AddToListStripped“ project2. In the main menu click “RhoLab”, then “State Editor”3. In the State Edi... Read more

0
votes
Fixed

[HDRP] Game view renders artifacts when Camera's Component "Post Anti-al...

Post-processing and Compositing

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Apr 25, 2024

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Version/s: 2022.3.27f1, 2023.2.20f1, 6000.0.0f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the “CameraTAAIssue“ project2. Open the “Assets/Volumetrics/Volumetrics.unity” scene3. Make sure that Game ... Read more

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