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Addressables Collision Meshes won't be Prebaked and won't work when runn...
How to reproduce:1. Open the user attached "MeshColliderAddressableTest.zip" project2. Open the "Boot" Scene3. Enter Play Mode and n... Read more
SpriteShape throws ArgumentException error when checking position validi...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button and observe the Console... Read more
[macOS] Hovering over tooltips in ProBuilder Advanced editor window caus...
Crash occurs when hovering over tooltips in ProBuilder advanced custom editor window. Steps to reproduce:1) Open the latest attached... Read more
[Shadergraph] Default inputs for keyword nodes is vec4s even though they...
Reproduces in 10.2.2Doesn't reproduce in 7.3.1 Repro steps:1. Create a boolean or enum keyword2. Drag it onto the graph Expected res... Read more
[macOS] "No registered factory method" and NullReferenceException errors...
How to reproduce:1. Open the attached project "case_1295287-Project.zip"2. Open the Package Manager (Window->Package Manager)3. I... Read more
Depth texture is inverted when Render Mode is set to Multi-pass
How to reproduce:1. Open the attached project "kkVLOculus.zip"2. Open Edit>Project Settings...>XR Plug-in Management>OpenXR... Read more
[URP] Light bleeds through concave Mesh when Cascade Rendering is used
How to reproduce:1. Open user's attached project "URP - Concave mesh bug report.zip"2. Press Play Expected result: Inside the concav... Read more
"Script 'Canvas' has the same name as built-in Unity component. AddCompo...
Reproduction steps:1. Create a new project2. In the Project window create a new C# Script (Create > C# Script)3. Name the created... Read more
[Netcode][Entities][IL2CPP] IL2CPP builds crash with Entities and Netcod...
How to reproduce:1. Open the attached "GameplayServerTest.zip" Project2. Change scripting backend to IL2CPP3. Build and run the "Net... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
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