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0
votes
Third Party Issue

Value passed between nodes in the Visual Scripting Graph is not displaye...

Package: Visual Scripting

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Apr 03, 2024

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Version/s: 1.8.0, 1.9.2

How to reproduce:1. Open the “IN_71914” project2. Open the “DEV_UI_Test” Scene3. Enter the Play Mode4. In the Hierarchy select the “... Read more

0
votes
Fixed

[AssetBundle] Loading scene through bundle second time crashes

Asset Bundles

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Dec 17, 2015

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Version/s: 5.3.0f4

Repro steps:1) Open the project and LoadingScene in it2) Play and wait for it to finish to load(click the popped up dialogs till the... Read more

0
votes
Fixed

The Scrollbar becomes unusable when adding Elements to the List

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Feb 01, 2025

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Version/s: 2022.3.57f1

How to reproduce:1. Open the “TestingScrollbar“ project2. Open the “SampleScene“3. In the Hierarchy, click on the “Test“ GameObject4... Read more

0
votes
Fixed

Problem with GatherCmp* methods HLSL->GLSL conversion

Shader System

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Jan 31, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

When using GatherCmp methods in compute shaders, it's being converted to textureGather method with hlslcc_zcmp_ prefix added to the ... Read more

0
votes
Fixed

[WebPlatform][Android] App crashes on launch on some devices with "TypeE...

Web Platform

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Jan 12, 2022

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Version/s: 2022.2, 2022.2.0a1

How to reproduce:1. Open the attached project2. Select WebGL platform3. Build the project4. Navigate to the build folder through the... Read more

0
votes
Fixed

Cannot implicitly convert from 'Texture2D<float4>' to 'struct UnityTextu...

Package: Shader Graph

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Feb 23, 2021

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Version/s: 10.3.0

Repro steps:1. Import the attached pacakge.2. Select the Texture2D property in blackboard3. In the Graph Inspector, untick 'exposed'... Read more

4
votes
Duplicate

AudioSource attached to VideoPlayer produces choppy sound when playing c...

Video

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Mar 27, 2017

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Version/s: 2017.1.0a5

To reproduce: 1.Download and open attached project.2.Open "scene1" Scene.3.Select "Plane" object.4.Add "Games for Windows" video to ... Read more

2
votes
Fixed

[GrabPass] Screen flips upside down when using GrabPass, HDR and image e...

DirectX

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Mar 18, 2016

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Version/s: 5.4.0b10

The game view is vertically flipped when the following conditions are met: - The camera renders a material that uses GrabPass.- HDR ... Read more

0
votes
Fixed

Long-running jobs produce warning about JobTemp memory

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Aug 07, 2023

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Version/s: 2023.1.7f1, 2023.2.0b4, 2023.3.0a1

A job which runs for more than 4 frames (e.g. runtime navmesh baking) produces warnings about JobTemp memory being allocated for too... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS] HLSLcc Incorrect shader compilation result on...

Mobile Graphics

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Aug 26, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2018.4.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached ShaderCompilationError.zip project2. Build for iOS and deploy the Xcode project to the iOS dev... Read more

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