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[HDRP] Exception thrown when Undo and Redo operation is performed with t...
When Undo and Redo operation is performed with the duplicated empty environment under "Environment Library" causes the editor to thr... Read more
Text in the “Pseudo-Localization Preview” tab is not wrapping when chang...
How to reproduce:1. Open the attached “pseudo.zip” project2. In the Project window, select “Pseudo-Locale(pseudo).asset”3. In the In... Read more
Only last pass material is used when rendering multiple FullScreenpassRe...
Reproduction steps:1. Open the attached project "IN-34896.zip"2. Open "SampleScene"3. Move the mouse between Project and Scene windo... Read more
"NullReferenceException" error is thrown when swapping between built-in ...
Reproduction steps:1. Open the attached “asset_bundle_import_test_2022” project2. Build, sign and run the Player on a iOS device3. I... Read more
[Rider Editor] Opening a scene will open it in JetBrains Rider instead o...
How to reproduce:1. Create a new Unity Project2. Create one more Scene3. Install the Rider Package4. Set the JetBrains Rider as the ... Read more
Assertion failed on expression: 'a.size == b.size' when rendering Skinne...
How to reproduce:1. Open the user's attached "cam-skin-render-bug.zip" project2. Open the "cam-skin-render-bug" Scene3. Select the "... Read more
AnimatorOverrideController does not switch through animations
Steps to reproduce:1. Open user attached project ("Animator System Override")2. Play the scene3. Press A a few times to switch anima... Read more
Building to iOS fails with NullReferenceException on MonoAssemblyStripping
1. Open attached project2. Build to iOS with il2cpp3. NullReferenceException will be thrown Read more
Gizmos are rendered as wireframe when Scene view Draw Mode is set to Wir...
How to reproduce:1. Open the user's attached "stw-21-1-christmas-tree-racers.zip" project2. Open the "Main" Scene3. Set the Scene vi... Read more
Inspector: MissingReferenceException when applying Model changes
Using an AssetPostProcessor to add a Component to an imported model (fbx), causes Unity to display an error when import settings cha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window