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0
votes
Fixed

[Profiler] The CPU Profiler -> Hierarchy view's "Show Calls" view does n...

Profiling

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Aug 29, 2019

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Version/s: 2017.3.0f1

Steps to Reproduce:1. Add the Test.cs file to an Empty project and attach the component to something in the scene.2. Run the game wi... Read more

0
votes
In Progress

Setting InputEventPtr.handled to true does not prevent actions from trig...

Package: Input System

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Sep 30, 2024

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Version/s: 1.9.0

How to reproduce:1. Open the "EventPtr_HandledTest.zip" project2. Open the "SampleScene"3. Enter Play mode4. Right-click on the mous... Read more

0
votes
Fixed

Crash in strlen when trying to Select Dependencies or Export Package usi...

Serialization

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Sep 08, 2018

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Version/s: 2018.2.7f1

To reproduce:1. Open users attached project "InfiniteLoop.zip"2. Select "libbass_fx.a" file and right-click on it3. Select "Select D... Read more

0
votes
Won't Fix

[Chrome+Edge] locked cursor only released after several ESC presses

WebGL

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Jul 29, 2016

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Version/s: 5.4.0f3

-e: see title, works with just one press in FF -repro:--build attached project--run build in Chrome or Edge--click into the content ... Read more

1
votes
Fixed

URP Decal Projector doesn't affect Terrain textures when Rendering Path ...

Universal RP

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Jan 02, 2023

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Version/s: 2022.2.2f1, 2023.1.0a24, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the attached “My project (30).zip“ project2. Open “SampleScene” scene3. Observe Decal Projector in Scene ... Read more

0
votes
Fixed

[Collab] Opening a project from the Cloud for the first time ignores Edi...

Collab

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Mar 24, 2016

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Version/s: 5.4.0b12

Title: Opening a project from the Cloud for the first time ignores Editor Default Behavior and always opens a scene with 3D settings... Read more

0
votes
Fixed

Net ids don't match

Networking

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Mar 06, 2017

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Version/s: 5.5.1f1

netId's don't match between multiple editors. Same number is mapped to different game object on different instances of the game. Rep... Read more

0
votes
Duplicate

[Quality Hackweek] Terrain Brush Size value is not serialized after dese...

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Sep 29, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

How to reproduce:1. Create a new project2. In the Inspector, click the hamburger menu icon at the top-right of the window and select... Read more

0
votes
Fixed

Color of baked Lightmaps is incorrect when a Material with Emission is p...

Progressive Lightmapper

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" (Assets/Scene.unity)3. In the Project window, select th... Read more

0
votes
Fixed

Shader variable unity_OcclusionMaskSelector changes when information abo...

Shadows/Lights

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Mar 07, 2021

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Version/s: 2020.2.7f1, 2020.3, 2021.1

Reproduction steps:1. Open user's project "DebugWater.zip"2. Make sure that you have Inspector, Frame Debug, and Game View windows o... Read more

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