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[DX11][5.3]Objects in scene view become impossible to select if scene c...
Steps to reproduce: 1. Open attached project "WaterReflection.zip" 2. Open scene "repro" 3. In scene view click on cube to select i... Read more
[XR][HDRP] Planar Reflection Probe's reflection is misaligned for both e...
Reproduction steps: 1. Open the user's attached "hdrpportalvr-main.zip" project 2. Load the "PlanarReflectionProbBug" scene 3. Enter... Read more
[Unet] Error: Assertion failed on expression: 'asset->mainRepresentation...
This happens on all Multiplayer projects upgraded from 5.4. If you remove Library folder - this problem will gone. If you change Pla... Read more
Unwrapper gives different results between platforms
In 5.x we no longer run the same unwrapper DLL on Windows and Mac. This means that when GI data is built on one platform with a cert... Read more
Increased Script Assembly reload time
Reproduction steps: 1. Open the attached case_1317926-assembly-reload-slow - 2020.1.zip project 2. Open Scripts/AnimalMovement scrip... Read more
Button position is wrong on fullscreen player which aspect ratio is diff...
Steps to reproduce: 1. Open attached project's scene "BrokenButton". 2. Check how button is highlighted. 3. Build and run project. 4... Read more
[Android]The R.java generated by Unity during android compilation is too...
Steps to reproduce: 1. Open "AndroidRClass.zip" project 2. Build project on android platform 3. Go to Temp/stagingArea/gen and in se... Read more
[OSX] RenderSurface attachment asserts on various projects, in 5.4 beta ...
Steps to reproduce: 1. Open Unity; 2. Open attached project; 3. Open "1.unity" scene; 4. Notice that there are 3 planes in the sce... Read more
[XR SDK] Oculus device image is noticeably brighter compared to WMR
Reproduction steps: 1. Open the attached project ("VROverbrightIssue.zip") (VROverbrightIssue\TestProject-XRPlugin) 2. Open "SampleS... Read more
Errors about "Invalid AABB result" appear in console while running a scene
Regression from Version 5.3.0f4 (2524e04062b4) Repro steps: 1. Open attached project 2. Run the "Level" scene ==> aabb.IsFinite() Is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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