Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.2.X, 2021.1.X
Votes
0
Found in
2021.1.0a1
2021.1.0a6
Issue ID
1292456
Regression
Yes
Reorderable array element selection is lost after undoing changes
How to reproduce:
1. Open the attached project
2. Select the "Cube" in the Scene Hierarchy
3. In its Inspector select and reorder the "Test" script's array elements
4. Make sure that one of the elements is still selected and undo your changes
5. Observe the selection
Expected result: the reordering is undone and the selection is still present on the same element
Actual result: the reordering is undone but the selection is also lost
Reproduced: 2021.1.0a6, 2021.1.0a1
Not reproducible in: 2020.2.0b11, 2020.1.14f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts
Resolution Note (fix version 2021.1):
Fixed in: 2021.1.0b4