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0
votes
Fixed

Memory usage increases while switching application to background and bac...

Mobile

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Dec 26, 2019

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Version/s: 2017.4, 2018.4.14f1

To reproduce:1. Open attached project2. Build and run to Android device with the development build3. From project folder copy OBB fi... Read more

0
votes
Fixed

[TMP] Q, W, O, and A letters are corrupted when Text GameObejct is creat...

Package: TextMeshPro

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May 20, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.7f1, 2021.2

How to reproduce:1. Open the attached "1337742_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "UI Build... Read more

0
votes
Fixed

SGICE002 error thrown when using SystemAPI.GetComponent<T>() inside a .F...

Package: Entity Component System (ECS)

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Jul 07, 2025

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Version/s: 1.4.0-pre.3 - Entities

How to reproduce: 1. Open the project “IN-105709_SGICE002”2. Observe the Console Expected result: No errors are thrown in the Consol... Read more

0
votes
Fixed

Plugin inspector doesn't assign correct platform settings when importing...

Asset Import

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Jul 08, 2015

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Version/s: 5.1.0f3

To reproduce:1.Create new project and import attached "repro" package.2.Notice that it contains 2 plugin dll - XInputInterface32 and... Read more

0
votes
Fixed

Forced to lose unsaved UI Builder changes if edit was made in .uss file

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Jan 15, 2025

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Version/s: 2022.3.56f1, 6000.0.35f1, 6000.1.0b2

Steps to reproduce: Create a new URP project. Assets &gt; Create &gt; UI Toolkit &gt; UI Document. Open this in UI Builder. Under St... Read more

0
votes
Fixed

[ShaderGraph][LWRP] SceneDepth and SceneColor nodes have issues with Ste...

Package: Shader Graph

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Oct 01, 2018

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Version/s: 4.0.0-preview

LWRP implementation of Scene Depth has incorrect data for UV input when rendering in StereoLWRP implementation of Scene Color doesnt... Read more

1
votes
Fixed

[URP] No shadows on Terrain when Cascades is set to "No Cascades" in Ren...

Package: Scriptable Render Pipeline Universal

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Mar 10, 2020

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Version/s: 7.2.0

Reproduction steps:1. Create a new project2. In the Hierarchy window create a Terrain3. Create a Cube GameObject4. Position it on to... Read more

0
votes
Fixed

Profiler throws Auto Disconnect error when closing Player abruptly

Profiling

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May 18, 2021

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Version/s: 2020.3, 2021.1, 2021.2

Reproduction steps:1. Create a new empty project2. Build and Run a Dev build3. Connect a Profiler to the Player4. Exit the Player us... Read more

0
votes
Won't Fix

[Windows 11][Profiler] Warnings are thrown when in Play Mode with Profil...

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Aug 18, 2022

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Version/s: 2022.2.0b4, 2023.1.0a5

Reproduction steps: Create a new project on Windows 11 Open the Profiler window Enter Play Mode Switch to the profiler window Expect... Read more

0
votes
Duplicate

[OpenVR] Shared Shadows Crash

VR

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Apr 07, 2016

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Version/s: 5.4.0b14

Read more

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