Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1355091
Regression
Yes
[HDRP] Scene View in Prefab Gray Context edit mode is unusable because of bright lights
How to reproduce:
1. Open attached project "stw21-2-flightsim-master" and scene "Gameplay"
2. In Hierarchy window, select "prefab_Player" GameObject
3. In Inspector window, Open Prefab for editing
4. In Prefab menu, set Context to Gray
5. Observe Scene view
Expected result: No bright lights
Actual result: Bright lights hide GameObjects
Reproducible with: 12.0.0 (2021.2.0a16, 2021.2.0b6, 2022.1.0a4)
Not reproducible with: 10.6.0 (2020.3.15f2), 11.0.0(2021.1.16f1), 12.0.0 (2021.2.0a15)
Could not test with: 2019.4.29f1 (Context functionality not implemented)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console displays "ArgumentException: Cannot unschedule unknown scheduled function UnityEngine..." error after the "Audio Random Container" closing
- [Ubuntu] Asset Bundles Dropdowns Contain Empty Row in Inspector
- Symbols are generated for a third-party native plug-in with 'Shared Library Type' set to 'Executable' when building for Android
- "Search by Import Log Type" Icon Nearly Invisible in Light Theme (Project Window)
- [Android] Realtime Directional Light turns off when there is no realtime shadow caster in the view
Add comment