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0
votes
Not Reproducible

[InputSystem][Windows] Mouse events are rejected

Package: Input System

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Nov 18, 2019

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Version/s: 1.0.0-preview.3

Repro:1. Open input debugger.2. Under "Options", click "Enable Event Diagnostics"3. Move mouse around4. Observe "'STAT' input event ... Read more

0
votes
Won't Fix

[Mac][OpenGL] Some graphical corruption/stripes appear for a second at t...

MacOS

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Dec 05, 2018

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Version/s: 2018.3.0f1

Repro steps:1. Open attached project2. Build and Run on MacStandalone3. Play Actual: Some graphical corruption/stripes move through ... Read more

0
votes
Duplicate

Error message when importing a custom package

Asset Import

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Jun 26, 2015

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Version/s: 5.2.0a4

How to reproduce: 1. Open any (new) project2. Go to Assets -> Import Package -> Custom Package...3. Select any package (or the... Read more

0
votes
Fixed

API for environmentMIS property in LightingSettings is not exposed

Progressive Lightmapper

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May 26, 2021

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Version/s: 2021.2

environmentMIS property in LightingSettings is not exposed to public scripting API. The user would expect to be able to modify this,... Read more

0
votes
Fixed

[Tilemap] Tile palette gets populated by old tiles if you import new til...

2D

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Sep 03, 2018

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Version/s: 2018.3.0a11

Repro:1. use the tiles provided or a new project with a bunch of isometric tiles2. select the palette3. Select 6-7 png and add them ... Read more

0
votes
Fixed

[Backend][Improved Prefabs] Applying dependent componet to nested prefab...

Scene Management

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Jul 02, 2018

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Version/s: 2018.3.0a4

Steps:1. Create empty GameObject 'A' and 'B'2. Make prefab asset out of 'A' and another one out of 'B'3. Nest 'B' to 'A'4. Instantia... Read more

0
votes
Fixed

Build freezes on Application.Quit when Analytics are disabled at runtime

Analytics

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Dec 18, 2020

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Version/s: 2019.3.0b8, 2019.4, 2019.4.16f1, 2020.2, 2021.1

Reproduction steps:1. Open attached "case_1300333.zip"2. Select Window/General/Services and make sure that Analytics service is enab... Read more

0
votes
Fixed

UIElements does not render on OpenGL Core 4.3 and 4.4

UI Toolkit

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Apr 15, 2019

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Version/s:

Launch the editor with OpenGL Core 4.3 or 4.4Open the package manager window. Result: The window doesn't renderExpected: The window ... Read more

0
votes
Fixed

[Profiler] Timelines have unnecessary inpector components for null threads

Profiling

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Jun 30, 2015

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Version/s: 5.2.0a4

Project Steps: 1. Play scene "Test".2. Open profiler->Timeline.3. Notice there are additional empty thread slots, that only takes... Read more

2
votes
Fixed

[2D] SpriteResolver generates garbage every few frames when playing an a...

Package: 2D Animation

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May 20, 2021

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Version/s: 5.0.5

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Open the Profiler window (Window... Read more

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