Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.3.0f1
Issue ID
1106781
Regression
No
[Mac][OpenGL] Some graphical corruption/stripes appear for a second at the start of the game
Repro steps:
1. Open attached project
2. Build and Run on MacStandalone
3. Play
Actual: Some graphical corruption/stripes move through the screen for a second
Reproducible with: 2017.4.17f1, 2018.2.18f1, 2018.3.0f1, 2019.1.0a11
Notes:
- Doesn't repro with OpenGL on Windows
- Doesn't repro with Metal on Mac
Environments tested:
- Windows 10
- MacOS Mojave 10.14.1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
Resolution Note (2019.2.X):
Cosmetic issue in OpenGL, which isn't recommended for shipping titles due to upcoming deprecation from Apple.