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0
votes
Fixed

[GPU PLM] Neverending bake when progressive updates are on (available vs...

Progressive Lightmapper

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Nov 19, 2019

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Version/s: 2020.1.0a9, 2020.1.0a14

Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more

0
votes
Won't Fix

Pulled project opening fails on Windows, when it is created on OSX Googl...

Collab

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Mar 02, 2017

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Version/s: 5.5.0f3

To reproduce:1. Download Google Drive app on OSX2. Create project in Google Drive folder3. Push project to collab4. Pull project on ... Read more

3
votes
Postponed

[NetworkAnimator] Only first layer animations are synced through network

Networking

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May 05, 2016

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Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project "NetworkAnimatorMultipleLayers.zip"2. Build and run project as host3. In editor, open s... Read more

0
votes
Duplicate
0
votes
Fixed

[Multi Display] Application becomes unresponsive in fullscreen mode if m...

Deployment Management

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Jun 22, 2015

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Version/s: 5.1.0p1

To Reproduce: 1. (On OSX) Build the attached project or any other project with responsive objects for standalone.2. Run the App in f... Read more

0
votes
Fixed

Undo stack is desynchronised when undoing changes in Play Mode and reset...

Scene Hierarchy

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May 14, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a17

How to reproduce:1. Create a new project using the default 3D template2. In the Hierarchy, create two GameObject3. Enter the Play Mo... Read more

0
votes
In Progress

UI Toolkit's TextInput element does not inherit layout parameters from t...

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Oct 20, 2025

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Version/s: 6000.0.59f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

How to reproduce:1. Open the attached “IN-117482” project2. In the Menu field, select the “Test → TextFieldTest” property3. Observe ... Read more

5
votes
Fixed

[tvOS] Grey screen shown after the native splash screen and before the a...

tvOS

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Mar 08, 2016

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Version/s: 5.3.3p3

To Reproduce: 1. Build and run the attached project on Apple TV.2. Observe that after the native splash an empty grey texture is sho... Read more

0
votes
Fixed

[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...

iOS

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Jan 16, 2020

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Version/s: 2019.3, 2019.3.0b12, 2020.1

Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more

0
votes
Fixed

Part of sprite is cut off when Mesh Type is set to Tight

2D

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Aug 09, 2019

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Version/s: 2017.4.0f1, 2018.2.18f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached 'MeshTypeTightBug.zip' project using the EnvIronman VM (optional) (more information in Edit)2. Loa... Read more

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