Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2018.4
2019.3.0f1
2020.1
Issue ID
1210714
Regression
No
[IL2CPP] Building project with System.Data.Linq reference causes build errors
How to reproduce:
1. Open the attached project (.Net 4.x required)
2. Build the project with IL2CPP backend
Actual result: The build fails with error IL2CPP error for type 'System.Data.Linq.Table`1' in assembly 'System.Data.Linq.dll'.
Expected result: The build succeeds.
Reproducible with: 2018.4.16f1, 2019.2.20f1, 2019.3.0f6, 2020.1.0a21.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SystemInfo.get_graphicsDeviceName() is generating garbage GC Alloc when using Metal graphics API
- Crash on D3D12CommonShader::ApplyGpuProgram when attaching material which samples "_UnityFBInput0" to "Full Screen Pass Renderer Feature" Component
- SpeedTree meshes and objects count differs when comparing the numbers in the Player with the Editor
- Model and Prefab Preview icons are not updated after upgrading associated Materials to URP
- Game view is rendered white when viewing the Editor with HDR display and Post Proccesing is enabled on the Main Camera with 2D URP
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0a24