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VideoPlayer renders only when Default Layer is enabled on Camera's Culli...
Reproduction steps:1. Open the attached project "1146620videoplayer.zip"2. Open and Play "SampleScene" Expected result: The video ca... Read more
ScriptableRenderPipeline inspector UI crashes when a ScriptableRenderFea...
Steps to reproduce:1. Open User-supplied project (in 'Edit') Expected: No errorsActual: "NullReferenceException: Object reference no... Read more
AssetPostprocessor::GetVersion does not affect AssetDependencyHash on fi...
How to reproduce:1. Make sure Library folder is deleted2. Open attached project "TestHashProject2019.1.0b10.zip"3. In the Console wi... Read more
[MacOS] OSX Native plugin works only after refocusing Unity
Reproduction steps: 1. Open "NativeMacStandalone.zip" project2. Enter Play mode3. Notice "0 controllers connected"4. Exit Play mode5... Read more
Some Assets are imported twice when importing for first time (No Library...
How to reproduce:1. Make sure CacheServer in Edit -> Preferences... -> Cache Server -> Cache Server Mode is set to Local2. ... Read more
EditorWindow.focusedWindow does not return null when the Editor is not f...
Steps to reproduce:1. Open attached project "1146537.zip"2. Open "Examples" -> "FocusedWindow"3. Press on the Scene View to focus... Read more
[LWRP] Dynamic GameObject doesn’t sample probe occlusion data when Light...
Steps to reproduce:1. Open the attached project "case_1146667"2. Navigate to Project -> Assets -> Scenes and open SampleScene3... Read more
Tilemap leaks memory when Tilemap.ResizeBounds() and/or Tilemap.ClearAll...
Reproduction steps:1. Open the attached Project from "TilemapTest.zip"2. Open a Profiler Window with a Memory Profiler inside of it3... Read more
Having " 一" symbol in MenuItem string stops showing whole Unity UI
To reproduce:1. Open user attached project "CrashTest2.zip" Expected result: Unity is opened and in the top menu SAKURA > Tools &... Read more
QualitySettings.streamingMipmapsMemoryBudget is always clamped down to 4...
How to reproduce:1. Open the attached project "case_1147394-TextureStreamingLimit" and scene "SampleScene"2. Ener Play Mode3. Observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Web][iOS] Web Player keeps restarting on launch when Native C/C++ Multithreading is enabled
- "Add Scene to Scenes in Build" pop-up reappears after Scene has already been added and another Multiplayer Editor Instance is loaded
- TableEntryAdded event is not triggered when a new entry is added in the Localization Tables window
- The macOS Player is built to a different folder than the selected one when the Player is built on Windows
- Editor memory leak in VisualElement when recompiling in a blank URP project