Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2019.1.0a10
2019.1.0f2
2019.2.0a1
Issue ID
1146620
Regression
Yes
VideoPlayer renders only when Default Layer is enabled on Camera's Culling Mask
Reproduction steps:
1. Open the attached project "1146620videoplayer.zip"
2. Open and Play "SampleScene"
Expected result: The video can be seen playing in the Game View
Actual result: The video cannot be seen playing in the Game View
Reproduces on: 2019.1.0a10, 2019.1.0f2, 2019.2.0a12
Does not reproduce on 2017.4.25f1, 2018.3.13f1, 2019.1.0a9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment