Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2019.1.0a10
2019.1.0f2
2019.2.0a1
Issue ID
1146620
Regression
Yes
VideoPlayer renders only when Default Layer is enabled on Camera's Culling Mask
Reproduction steps:
1. Open the attached project "1146620videoplayer.zip"
2. Open and Play "SampleScene"
Expected result: The video can be seen playing in the Game View
Actual result: The video cannot be seen playing in the Game View
Reproduces on: 2019.1.0a10, 2019.1.0f2, 2019.2.0a12
Does not reproduce on 2017.4.25f1, 2018.3.13f1, 2019.1.0a9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Default Value of ShaderGraph Color property is 0 by default
- Duplication of an asset in the Project view is continued for some time when holding and releasing CTRL+D
- "Failed to create Convex Mesh from source mesh" PhysX errors are thrown when looking around the Scene View while Collision Geometry is set to true
- ScrollView is not taking Into account header height when handling mouse wheel scrolling in MultiColumnTreeView
- Build fails with "Shader error in 'BK/StandardLayered" when using a custom shader
Add comment