Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2019.1.0a10
2019.1.0f2
2019.2.0a1
Issue ID
1146620
Regression
Yes
VideoPlayer renders only when Default Layer is enabled on Camera's Culling Mask
Reproduction steps:
1. Open the attached project "1146620videoplayer.zip"
2. Open and Play "SampleScene"
Expected result: The video can be seen playing in the Game View
Actual result: The video cannot be seen playing in the Game View
Reproduces on: 2019.1.0a10, 2019.1.0f2, 2019.2.0a12
Does not reproduce on 2017.4.25f1, 2018.3.13f1, 2019.1.0a9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Add comment