Search Issue Tracker
Fixed in 5.1.14
Votes
0
Found in [Package]
5.7.2
Issue ID
1147068
Regression
No
ScriptableRenderPipeline inspector UI crashes when a ScriptableRenderFeature is not in a namespace
Steps to reproduce:
1. Open User-supplied project (in 'Edit')
Expected: No errors
Actual: "NullReferenceException: Object reference not set to an instance of an object" errors in the console
Reproduced in: 2019.1.0f2, 2019.2.0a11
Note: 2018.3.13f1: could not test due to everything breaking
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entering “NaN” or “Infinity” values in Game Object Brush Orientation value fields spams Quaternion-related errors in the Console and persists unless value is undone in Tile Palette window
- An InvalidOperationException is thrown in the Editor when using On-Tile Rendering with the Mock HMD plug-in
- Unity UI does not trigger "OnFocusLost" and doesn't refresh when focusing on other Windows in the Editor
- Project Auditor's settings cannot be searched in the Preferences window
- Crash on SerializableManagedRef::CallMethod when performing various Unity operations
Resolution Note (fix version 5.1.14):
Fixed in packages 5.1.14+ and 6.7.0+