Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3.0a11
2019.1.0a1
2019.1.0f2
2019.2.0a1
2019.3.0a1
Issue ID
1147074
Regression
Yes
Having " 一" symbol in MenuItem string stops showing whole Unity UI
To reproduce:
1. Open user attached project "CrashTest2.zip"
Expected result: Unity is opened and in the top menu SAKURA > Tools > UI > (custom menu option) can be selected
Actual result: whole Unity UI can't be seen, only the top menu options and SAKURA can't even be selected
Reproduced on:
2018.3.0b1 2018.3.14f1 2019.1.0f2 2019.2.0a11 2019.3.0a1
Not reproduced on:
2017.4.25f1 2018.3.0a11
Notes:
- Removing " 一" symbol in line 7 from UiProblemSercher.cs script and relaunching Unity fixes the issue
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
This is a duplicate of issue #1119511