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Resources.Load fails to load TextAsset when it has char 160 (non-breakin...
How to reproduce:1. Open the user's project2. Open SampleScene3. Press Play Expected result: No errorActual result: NullReferenceExc... Read more
Editor throws Error messages when 2D Animation package is installed
1. Create a new project2. Import the 2D Animation package Expected behavior: Editor runs properly and no errors are thrownActual beh... Read more
Mouse click does not select the correct array element in the Inspector w...
How to reproduce:1. Download, extract and open attached project (1109673repro.zip)2. Open 'SampleScene' and select 'GameObject' in t... Read more
[Magic Leap] Editor serializes the full path to the Magic Leap certifica...
How to reproduce:1. Create a new project2. Switch to Lumin platform3. Create a Certificate4. Assign the Certificate file to project ... Read more
Two GUITexture materials are leaked into the Editor each time Play Mode ...
How to reproduce:1. Create a new Unity Project2. Open Window > Analysis > Profiler3. Select the Memory Profiler, enter and exi... Read more
Reset functionality is not working for API Compatibility Level
Reset functionality is not working for API Compatibility Level Steps to reproduce: 1. Create an empty project2. File > Build Sett... Read more
[Timestep] Reset functionality is not working for Maximum Allowed Timestep
Reset functionality is not working for Maximum Allowed Timestep Steps to reproduce: 1. Create an empty project2. Edit > Project S... Read more
A loop of Prefab AutoSave begins when adding a Parameter to Analytics Ev...
Steps to reproduce:1. Open the original project "BugReport.zip"2. Navigate to Project -> Assets and open "TestScene"3. Select "Im... Read more
Unity Hub GUI doesn't appear when computer is disconnected from the Inte...
How to reproduce:1. Disconnect a Windows 10 x64 computer from the Internet by unplugging its Ethernet cable. Ensure that it is not c... Read more
[WebGL] BuildPipeline.BuildPlayer fails if the destination path ends wit...
Steps to repro:1. Open attached project "Build Issue.zip"2. Repro -> Build Repro Build Expected result: Project builds.Actual res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used