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[DX12][Editor] Closing editor in DX12 mode brings up Bug Reporter
Every time the editor is closed in DX12 mode the Bug Reporter is opened, even though there is no evidence of a crash (crash dumps in... Read more
[DX12][Editor] Switching API to DX12 in "Blacksmith" scene of "Environme...
Switching Graphics API to D3D12 in the Blacksmith scene of the Environments demo project causes the editor to crash. Switching API i... Read more
Memory Profiler throws a KeyNotFoundException when taking a snapshot of ...
How to reproduce: 1. Open attached project2. Build project to iOS and run- Leave the iOS build running on device3. Clone and open pr... Read more
GearVR only: Fixed Camera.stereoMirrorMode bug
1) Open the test project2) build and deploy to android device (ensure VR mode enabled)3) Tap the touch pad to toggle mirrormode.4) o... Read more
[Ambient] Non-static objects gets lit too much and at wrong angle by amb...
To reproduce:1.Create new project, import attached package.2.Open "repro" scene and bake lighting for it.3.Notice that non static sp... Read more
[WSA] AppCallbacks constructor in App.xaml.cs throws FileNotFound exception
[WSA] AppCallbacks constructor in App.xaml.cs throws FileNotFound exception 1. What happenedAppCallbacks constructor in App.xaml.cs ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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