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Profiler - RawFrameDataIterator ThreadID will always return 0 for profil...
Repo:1. Open the profiler and capture a bunch of frames2. Save the capture3. Load the capture4. use RawFrameDataAPI to loop over thr... Read more
Cannot use custom materials when CommandBuffer blitting from CameraTarge...
How to reproduce:1. Open the user's attached project from "commandBufferCameraBlitTest.zip"2. See in Game View the cyan color becaus... Read more
Custom Editor - Selected object's fields not displayed after selecting m...
Reproduction steps:1. Open attached project "MultiSelect.zip" and scene "Scene"2. In Hierarchy window, select all three "Script" Gam... Read more
NotSupportedException 'MonoPInvokeCallback' appears when using SteamInve...
How to reproduce:1. Create a new project2. Go to http://steamworks.github.io/, download and import Unity SDK3. Add some code that ca... Read more
Package errors are thrown when switching the build platform after updati...
How to reproduce:1. Create a new project in Unity 2018.4.27f1 or earlier2. Close the project and open it in unity 2019.3.0b5 or late... Read more
[Ubuntu] Key presses are not recorded correctly with the New Input System
To Reproduce:- download this project- enter play mode with the InputDevicetester scene- try to press A - notice that the key press i... Read more
Currently used Camera changes randomly when drawing mesh with DrawMeshNow()
How to reproduce:1. Open the user's attached project from "Surface Canvas.zip"2. Enter Play Mode3. Move your cursor around the Edito... Read more
[URP] Light2D.shapepath stays the same when changed in script in Build
How to reproduce:1. Open the user's attached project ("BugRepLight2d.zip")2. Build and Run the project3. Press and hold the right ar... Read more
Elbow bone flips 180 degrees around local X-axis in Scene view when play...
How to reproduce:1. Open the user's attached project "AnimTest.zip"2. In the Scene hierarchy, select "RabbitHumanoid"3. Press Play a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::Program::CreateFromSerializedProgram when opening a project with specific shaders
- VFX instances fail to batch when Set Lifetime is disabled
- [UI Toolkit] Bindings do not work when custom list is used
- VFX warning and simulation error when using a specific Custom Attribute configuration
- Resizing Device Simulator window affects the uGUI Canvas size