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Fixed in 2020.2.X

Votes

0

Found in

2019.3.0b5

2019.4

2020.1

2020.1.4f1

2020.2

Issue ID

1277285

Regression

Yes

Package errors are thrown when switching the build platform after updating the project from Unity 2018.4 version

Deployment Management

-

How to reproduce:
1. Create a new project in Unity 2018.4.27f1 or earlier
2. Close the project and open it in unity 2019.3.0b5 or later
3. Open the Build Settings (File->Build Settings...)
4. Switch to the Nintendo Switch platform
5. Switch to the Standalone Platform

Expected results: No errors are thrown
Actual results: Errors are thrown in the Console

Reproducible with: 2019.3.0b5, 2019.4.11f1, 2020.1.6f1, 2020.2.0b3
Not reproducible with: 2018.4.27f1, 2019.3.0b4

Notes:
- Restarting Unity fixes the issue and errors disappear
- The issue does not reproduce when upgrading a project from Unity 2019.3.0a1 or later to Unity 2019.3.0b5 or later
- The issue does not reproduce when upgrading to Unity 2018.4.27f1 or earlier
- The issue is reproducible only when switching between Nintendo Switch, PS4, or Xbox One, TVos, and Standalone platforms
- Different Unity versions and different platforms can give errors from different packages, these are the packages that can give errors:
Analytics Library
In-App Purchasing
XR Legacy Input Helpers

  1. Resolution Note (fix version 2020.2):

    Fixed in 2021.1.0a1

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