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Fixed in 2020.2.X



Found in






Issue ID




Package errors are thrown when switching the build platform after updating the project from Unity 2018.4 version

Deployment Management


How to reproduce:
1. Create a new project in Unity 2018.4.27f1 or earlier
2. Close the project and open it in unity 2019.3.0b5 or later
3. Open the Build Settings (File->Build Settings...)
4. Switch to the Nintendo Switch platform
5. Switch to the Standalone Platform

Expected results: No errors are thrown
Actual results: Errors are thrown in the Console

Reproducible with: 2019.3.0b5, 2019.4.11f1, 2020.1.6f1, 2020.2.0b3
Not reproducible with: 2018.4.27f1, 2019.3.0b4

- Restarting Unity fixes the issue and errors disappear
- The issue does not reproduce when upgrading a project from Unity 2019.3.0a1 or later to Unity 2019.3.0b5 or later
- The issue does not reproduce when upgrading to Unity 2018.4.27f1 or earlier
- The issue is reproducible only when switching between Nintendo Switch, PS4, or Xbox One, TVos, and Standalone platforms
- Different Unity versions and different platforms can give errors from different packages, these are the packages that can give errors:
Analytics Library
In-App Purchasing
XR Legacy Input Helpers

  1. Resolution Note (fix version 2020.2):

    Fixed in 2021.1.0a1

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