Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2021.2.0a1
2022.1
2022.2
2022.2.0a2
Issue ID
1394981
Regression
Yes
[Mac+Windows] Crash when importing an FBX model with eNone wedge mapping mode
Reproduction steps:
1. Create a project with one of the "Reproducible with" versions
2. Import the attached FBX file "310019.fbx"
Expected result: An error is thrown in the Console window
Actual result: Editor crashes
Reproducible with: 2021.2.0a1, 2021.2.8f1, 2022.1.0b4, 2022.2.0a2
Not reproducible with: 2019.4.34f1, 2020.3.26f1, 2021.1.0a10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Input from the "Backslash" key is not detected in the Web Player when using the Japanese 106/109 key keyboard
- High "Total" value of the "TerrainManager.CullAllTerrains" when generating terrain
- UI Layout rebuild triggered by a rounding error when using TextMesh Pro
- Sprite Shape Corners and Edges are invisible when a closed Sprite Shape is used
- Script icon Gizmos cause lag/performance issues in Scene view even when the Scene Camera is not pointed at Gizmos
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a11
The model now imports successfully and doesn't throw errors/warnings