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[XAML - Emulator] - 2017 : Emulator is crashing on app launch in Windows...
While testing XAML in RS2 with the windows emulator, the XAML apps would crash when trying to launch. This was happening with BEV su... Read more
Editor crashes when instantiating the clones of a prefab with a LOD grou...
Steps to reproduce:1. Open the attached project (OC)2. Open the Test Environment 2 scene3. Play the scene4. Press the "Home" button ... Read more
Inertia Tensor is not reset when a collider is removed
Steps to reproduce:1. Open attached project2. Open scene test.unity3. Play the scene- Note the Inertia Tensor values in the top left... Read more
Standalone builds running on OpenGl exhibit heavier CPU and GPU usage th...
Steps to reproduce:1. Download and open the attached project2. Build for standalone3. Open a hardware monitoring program (e.g HWmoni... Read more
[VR] Performance Heavy scene hangs/crash when Graphic Jobs are enabled i...
Steps to reproduce:1. Download and open the project2. Make sure Graphics Jobs are enabled3. Build for standalone4. Launch the build5... Read more
Editor crashes in physx::Gu::GJKLocalPenetration when floating point ove...
Steps to reproduce:1. Download 93622_repro.zip and open "_Scene" scene2. Enter play mode3. Editor crashes Results: Editor crashes du... Read more
UI elements are not masked out on the multiple canvases in world space w...
Steps to reproduce:1. Open the attached project(canvascrashmask.zip)2. Open the Test scene3. Enable 2D view in Scene View4. Observe ... Read more
Unity freezes when working with large Animator Controller files
How to reproduce:1. Open the attached project2. Open the "PlayerMale" Animator Controller3. Try to open any Layer in the Animator Co... Read more
'!dest.m_MultiFrameGUIState.m_NamedKeyControlList when pressing Collabor...
Steps to reproduce:1. Create a new project2. Go to Edit -> Preferences -> General3. Check Verify Saving Assets4. Press the Col... Read more
Game view is reduced to a larger resolution than the reasonable size for...
Reproduction steps:1. Create a new project;2. Create a new resolution 6400 x 5800 in Game window;3. Observe Console window; Actual r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code