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Unity Hub reporter says "We will be back to you as soon as possible" whe...
How to reproduce:1. Open Unity Hub2. Send a Bug Report Reproducible with: Unity Hub 1.6 Actual results: the bug reporter says "We wi... Read more
Not all Collaborate projects are visible when using Unity Hub
How to reproduce:1. Open Unity Hub2. Select Projects > In the Cloud3. See that not all projects are listed in this section Reprod... Read more
[IAP] PurchaseFailureReason returns Unknown error when upgrading or down...
To reproduce:1. Open attached project2. Set up two Auto-renewable subscriptions monthly and yearly in iTunes connect (you can find t... Read more
Image Color cannot be changed via script when Image type is set to Simple
To reproduce:1. Open attached project "alphaspritebug.zip", scene "AlphaTest"2. Enter Play mode3. Click on the numbered buttons4. Ob... Read more
[CPU PLM] OpenRL reported error code 502 errors when recompiling lightma...
Steps to repro: 1. Open the attached project (from the comments section);2. Open 'ProgressiveLightmappingExample' scene;3. In the Li... Read more
[XR][Post Processing] Inverted SSAO Pro effect when in the Play Mode wit...
How to reproduce:1. Open the user's attached project2. Enter the Play Mode Expected result: SSAO effect is displayed correctlyActual... Read more
[HDRP] Realtime lightmap gets constantly rebaked when the Sky Ambient Mo...
How to reproduce:1. Open the attached "case_1144106-LightmapRebake" project2. Open scene "samplescene"3. Select the "Ground" object ... Read more
Console Window contents disappear when a certain Debug.Log message is cl...
How to reproduce:1. Open the attached project "ConsoleError_ReproProject.zip" and scene "SampleScene"2. Enter Play Mode3. Click the ... Read more
Shader Graph - Property name stays highlighted when property instance is...
When you delete an instance of a property on a shader graph, the name of the property will stay highlighted on the blackboard. 1. In... Read more
[CPU PLM] Editor throws "OpenRL reported error code 502" errors while ba...
Steps to reproduce: 1. Download SephoraChristmas project2. Additively load SephoraForest-Environment and SephoraForest-Lighting scen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used