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0
votes
Fixed

Imported Constant curve interpolates over 2 frames

Animation

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Nov 16, 2015

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Version/s:

Imported Constant curve interpolates over 2 frames instead of only 1. This is a regression from 5.2 to 5.3not repro in 5.2repro in 5... Read more

1
votes
Fixed

Visible edges (stitching) with baked GI

Global Illumination

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Nov 06, 2015

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Version/s: 5.3.0b5

To reproduce:- Open attached project- Open "lighting_seam" scene- Open Lighting window- Select "Baked GI" and deselect "Precomputed ... Read more

0
votes
Fixed

Unity crashes on (KERNELBASE) RaiseException

Scripting

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Oct 02, 2015

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Version/s: 5.2.1f1

To reproduce:1. Open the project in "733194 repro.zip"2. Open the scene "PlayToCrash"3. Press "play" The crash happens when the food... Read more

4
votes
Fixed

Errors in console in Playmode for Unity Survival Shooter 5

Assets Management

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Nov 16, 2015

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Version/s: 5.4.0a2

1. Create new project.2. Import Survival shooter 5 from Asset store.3. Open _CompletedAssets -> Scenes -> Level 01 5.x scene.4... Read more

3
votes
Fixed

GenericMenu shortcut keys are not displayed

IMGUI

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Nov 12, 2015

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Version/s: 5.3.0b6

Reproduce:1. Open provided example project2. Click in main menu BugReport > Open Window3. Right-click in the "TestCode" window=&g... Read more

0
votes
Fixed

[ShapeModule] Particle system with Missing Skinned Mesh Shape crashes Un...

Shuriken

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Nov 17, 2015

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Version/s: 5.3.0f1

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Select Particle system in hierarchy4. In shape module notice tha... Read more

0
votes
Fixed

[RendererModule] Particle system gets stretched if Start Size isn't cons...

Shuriken

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Nov 17, 2015

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Version/s: 5.3.0f1

Update: this is by design. Updated tooltip to explain this. Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Sele... Read more

0
votes
Fixed

[GUI.Matrix] Scaled matrix breaks internal layout if scale isn't 1

IMGUI

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Nov 17, 2015

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Version/s: 5.3.0f1

To reproduce:- Open attached project- Open the scene "testScene"- Click Play button Expected behavior: rightmost menu should look li... Read more

7
votes
Fixed

[ShapeModule] Particle system with Skinned Mesh Renderer as shape has it...

Shuriken

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Nov 16, 2015

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Version/s: 5.3.0f1

Steps to reproduce: 1. Open attached project "ParticleMeshShape.zip"2. Open scene "repro"3. Expand "Robot Kyle" in hierarchy4. Selec... Read more

0
votes
Fixed

InstantiatePrefab is not instantiating prefab in OnPostprocessScene

Assets Management

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Nov 16, 2015

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Version/s: 5.3.0f1

To reproduce:- Open the attached project- Open the scene "testScene"- Hit Play Expected behavior: instantiated prefabActual behavior... Read more

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