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Editor crashes in physx::Gu::GJKLocalPenetration when floating point ove...
Steps to reproduce:1. Download 93622_repro.zip and open "_Scene" scene2. Enter play mode3. Editor crashes Results: Editor crashes du... Read more
UI elements are not masked out on the multiple canvases in world space w...
Steps to reproduce:1. Open the attached project(canvascrashmask.zip)2. Open the Test scene3. Enable 2D view in Scene View4. Observe ... Read more
Unity freezes when working with large Animator Controller files
How to reproduce:1. Open the attached project2. Open the "PlayerMale" Animator Controller3. Try to open any Layer in the Animator Co... Read more
'!dest.m_MultiFrameGUIState.m_NamedKeyControlList when pressing Collabor...
Steps to reproduce:1. Create a new project2. Go to Edit -> Preferences -> General3. Check Verify Saving Assets4. Press the Col... Read more
Game view is reduced to a larger resolution than the reasonable size for...
Reproduction steps:1. Create a new project;2. Create a new resolution 6400 x 5800 in Game window;3. Observe Console window; Actual r... Read more
Shadows are visible through trees and leaves when Main Camera is in Defe...
Shadow casted by a Cube gameobject is visible through the tree and its leaves which both are in front of the shadow. How to reproduc... Read more
[Timeline] Object transforms reset to initial values when deselected
Steps to reproduce:1. Open attached Unity Project "TimelineBug.zip"2. Load Scene "Room1"3. Select Cube in the Hierarchy4. Open Windo... Read more
PreLateUpdate.ParticleSystemBeginUpdateAll CPU exceeds 1s when moving Wi...
Reproductions steps:1. Create new project2. Import Standard Assets3. Open the profiler4. Enable Editor profiling5. Add WildFire pref... Read more
[UWP] Classes implementing the ISerializationCallbackReceiver interface ...
Steps to reproduce:1. Open attached project "937501.zip"2. Build 'main' scene for UWP3. Open VS solution4. Build & run on local ... Read more
Searching Network Manager by Type in the Hierarchy doesn't work
Steps to reproduce:1.Open attached Unity project2.Type “t:NetworkManager” in the Search Bar of the Hierarchy tab Expected results:Ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names