Search Issue Tracker
[Timeline] Object transforms reset to initial values when deselected
Steps to reproduce:1. Open attached Unity Project "TimelineBug.zip"2. Load Scene "Room1"3. Select Cube in the Hierarchy4. Open Windo... Read more
PreLateUpdate.ParticleSystemBeginUpdateAll CPU exceeds 1s when moving Wi...
Reproductions steps:1. Create new project2. Import Standard Assets3. Open the profiler4. Enable Editor profiling5. Add WildFire pref... Read more
[UWP] Classes implementing the ISerializationCallbackReceiver interface ...
Steps to reproduce:1. Open attached project "937501.zip"2. Build 'main' scene for UWP3. Open VS solution4. Build & run on local ... Read more
Searching Network Manager by Type in the Hierarchy doesn't work
Steps to reproduce:1.Open attached Unity project2.Type “t:NetworkManager” in the Search Bar of the Hierarchy tab Expected results:Ob... Read more
SketchUp 2016 and 2017 .skp files do not import
Steps to reproduce:1. Create a new Unity project2. Drag and drop attached models "Chair-2015.skp", "Chair-2016.skp" and "Chair-2017.... Read more
Sorting Fudge of ParticleSystem Break under CustomAxis TransparencySortMode
How to reproduce:1. Download attached project2. Open the scene ParticleSortingFudgeTest.unity3. Move “Particle System Right” (or lef... Read more
[Timeline][iOS] Build causes "ExecutionEngineException: Attempting to JI...
When this project is built for iOS, `Timeline2` never plays unlike it does in the Unity Editor. Also, the following error message in... Read more
Serialized UnityEvent in generic base class is not showing in Inspector
Steps to reproduce:1. Open user attached project2. Select game object 'Child class 1'3. Notice that event is shown in inspector4. Se... Read more
Disabled and then enabled canvas elements are not shown until a child ob...
Steps to reproduce:1. Download and open the attached project2. Enable child canvas gameobjects Expected behaviour: all Ui elements c... Read more
[New Scripting Runtime] Visual Studio Code doesn't break at breakpoints ...
1. What happened[New Scripting Runtime] While debugging, Visual Studio Code doesn't break at breakpoints and freezes the Editor afte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved