Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2019.3.0b9
Issue ID
1393360
Regression
No
UXML Inspector preview never clears its panel
Steps to reproduce:
1) Create a custom Visual Element that can be added to UXML
2) Register a callback for DetatchFromPanelEvent and add a log
3) Add a instance to a UXML file
4) Use this file in a window or runtime and observe callback is called when entering playmode
5) Select UXML in project browser and ensure preview is visible
6) Enter playmode
7) Notice callback is never called
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ParticleSystemUpdateData::CacheSubEmitters(ParticleSystem&) when shared subemitter referenced by multiple nested particle systems
- Visual Effect property override remains permanently checked when Timeline preview ends
- Entering “NaN” or “Infinity” values in Game Object Brush Orientation value fields spams Quaternion-related errors in the Console and persists unless value is undone in Tile Palette window
- An InvalidOperationException is thrown in the Editor when using On-Tile Rendering with the Mock HMD plug-in
- Project Auditor's settings cannot be searched in the Preferences window
Add comment