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Fixed in 14.0.1



Found in [Package]

master 2021 12 27

Issue ID




[HDRP] Raytraced SSR is blurry when used with coat, resulting in loss of detail

Package: Scriptable Render Pipeline HD


Check the images. The details from HDRI sky and geometry are lost when using raytracing SSR. The issue only occurs with coat materials, if coat was set to 0 the details would re-appear. Compared vs rasterizer and path tracer.

1) Open the project and enable the path tracer
2) Notice the geometry and HDRI details visible in the car reflection
3) Enable Raytracing
4) Notice reflection becomes blurry

Expected result: With most SSR settings set to high values and denoiser set to off. The reflection would more closely match path traced result, reflections would not be blurry.
Actual result: Reflections are blurry, details are lost.

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