Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.4
2019.4.33f1
2020.1
Issue ID
1388490
Regression
No
"ImageConversion.EncodeArrayToJPG" colors are different in "BGR" encoding format compared to the Game view colors
How to reproduce:
1. Open project "EncodingBug.zip"
2. Enter the "SampleScene" Scene
3. Enter and exit Play Mode
4. Go to the "EncodingBug" folder in the files explorer
5. Open and observe "RgbEncodingResult" and "BgrEncodingResult" pictures
Expected result: Both pictures colors are the same as the Game view colors
Actual result: "BgrEncodingResult" colors are different compared to the Game view colors
Reproducible with: 2019.4.34f1, 2020.1.0b13
Not reproducible with: 2020.1.0b14, 2020.1.17f1, 2020.2.7f1, 2020.3.25f1, 2021.2.7f1, 2022.1.0b2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0b14