Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2022.1.X
Votes
0
Found in
2022.1.0a15
2022.1.0b2
Issue ID
1387380
Regression
Yes
Editor crashes on "EditorUtility::RemapAssetReferences" when creating a new Scene from an HDRP template
Reproduction steps:
1. Open the attached project from the GDrive link
2. Press File > New Scene
3. Select SampleScene template in the New Scene window
4. Press Create in the New Scene window
Expected result: New Scene is created
Actual result: Editor crashes
Reproducible with: 2022.1.0a15, 2022.1.0b2
Not reproducible with: 2020.3.25f1, 2021.2.7f1, 2022.1.0a14
Could not test with: 2019.4.34f1 (Scene Templates are not available)
Note:
-seems to only reproduce with HDRP Template
Stack trace:
(Unity) EditorUtility::RemapAssetReferences
(Unity) EditorUtility_CUSTOM_RemapAssetReferences
(Mono JIT Code) UnityEditor.EditorUtility:RemapAssetReferences
(Mono JIT Code) UnityEditor.EditorUtility:RemapAssetReferences
(Mono JIT Code) UnityEditor.SceneTemplate.ReferenceUtils:RemapAssetReferences
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Prefab save times when using Unity 2022.2 and higher
- Console displays error "UnityException: Creating asset at path Assets/Scenes/ .scenetemplate failed." during scene template saving
- "Development Build" watermark is shown in non-development UWP release builds
- Console errors appear when the Inspector is set to Debug and a GameObject is selected
- A script public variable value is not used when set in the Inspector window
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a4
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0b7