Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2022.1.0a15
Issue ID
1385118
Regression
Yes
Editor crashes on Prefab import when Microsoft Mixed Reality Toolkit is installed
How to reproduce:
Open the attached project "Unity2022.zip"
Reproducible with: 2022.1.0a15, 2022.1.0b2
Not reproducible with: 2019.4.34f1, 2020.3.25f1, 2021.2.7f1, 2022.1.0a14
Stacktrace:
0x00007ff7330ccfc5 (Unity) PatchPrefabBackwardsCompatibility
0x00007ff7330afe17 (Unity) MergeAllPrefabInstancesDuringLoad
0x00007ff732e4ca80 (Unity) PrefabImporter::GenerateAssetData
0x00007ff73358977f (Unity) ImportToObjects
0x00007ff733588723 (Unity) ImportAsset
0x00007ff7335ab7a2 (Unity) AssetImportWorker::Import
0x00007ff7335dc7ee (Unity) AssetImportManager::ImportInProcess
0x00007ff7335d9abb (Unity) AssetImportManager::Import
0x00007ff7335dd7e4 (Unity) ImportOutOfDateAssets
0x00007ff7335e9473 (Unity) RefreshInternalV2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset Database warning is being logged continuously when creating a script in an embedded package
- The Scene is marked as dirty when navigating Hierarchy by using arrow keys
- Build process only shows Initializing when building for Android
- TileMap Palette preview flickers when scaled
- Shader Graph Blackboard "plus" sign is not centered within the button
Resolution Note (fix version 2022.1):
Fixed in 2022.2.0a5