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0
votes
Feature Request

Handles flicker and become distorted when moving the zoomed out scene

Handles/Gizmos

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Jan 16, 2026

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Version/s: 6000.0.66f1, 6000.3.5f1, 6000.4.0b5, 6000.5.0a5

Reproduction steps:1. Create a new project2. Select any GameObject for the Scene Tools to appear3. Zoom out in the Scene view4. Move... Read more

0
votes
Won't Fix

[SpeedTree] Windzone Main/Turbulence settings have no effect

Speedtree Integration

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Apr 30, 2015

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Version/s: 5.1.0b5

To Reproduuce: 1. Open scene test & play.2. Observe that changing Main & Turbulence setting on the WindZone object has effec... Read more

2
votes
Fixed

"Assertion failed on expression" error is thrown when Audio Group's "Sen...

Audio

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Aug 20, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "AudioTest.zip"2. Open "Audio Mixer" window3. In Project Window select "MisterMixer"4. In ... Read more

0
votes
Fixed

[VFX Graph] Crash: subgraph with Output Mesh using a random for the mesh

Visual Effects

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Nov 10, 2020

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Version/s: 2020.2.0b8

Unity crashes when using a subgraph with a mesh output and a random on the mesh Repro steps:Add the Parent effect to the sceneOpen i... Read more

0
votes
Fixed

[iOS] No details about the notification that opened the app are present ...

Package: Mobile Notifications

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May 11, 2023

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Version/s: 2.2.0

Steps: Open the "Main" project Build and Run to the iOS Platform In the application press the "Every parameter except alert" button ... Read more

0
votes
Fixed

[2D][Animation] Sprite Resolver component not updated when new categorie...

Package: 2D Animation

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Mar 12, 2021

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Version/s: 6.0.0 pre-2

[2D][Animation] Sprite Resolver component not updated when new categories/labels are added into Sprite Library asset (e.g. added a n... Read more

0
votes
Fixed

[URP] Gizmos position and scale incorrectly when changing camera rect

Universal RP

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Jun 27, 2022

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Version/s: 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2022.2.0a18, 2023.1.0a1, 2023.1.0a2

Reproduction steps:1. Open the attached “GizmoScaling“ project2. Open the “SampleScene” scene3. Make sure “Render Pipeline Asset“ (P... Read more

1
votes
Fixed

Crash on ScreenCapture::CaptureScreenshotIntoRend when taking screenshot...

Graphics Device Features

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Mar 15, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project from "1410831screen.zip"2. Open Scene "SampleScene"3. Enter Play Mode and press "T" on... Read more

0
votes
Fixed

Not informative compute shader error reporting

Shaders

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Apr 23, 2015

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Version/s: 5.0.1f1

On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more

0
votes
Won't Fix

Crash on -[IOGPUMetalDeviceShmem initWithDevice:shmemSize:shmemType:].co...

Serialization

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Jun 02, 2023

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Version/s: 2021.3.26f1, 2022.3.1f1, 2023.1.0b19, 2023.2.0a18, 2023.3.0a3

Reproduction steps:1. Open the attached project “CrashRepro”2. Enter the Play Mode3. Press “Start”4. Wait a few seconds and press on... Read more

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