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1
votes
Duplicate

[macOS][iOS] Crash on pthread_kill when building with debugger attached

Package: Rider

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May 19, 2020

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Version/s: 1.0.8

How to reproduce:1. Open the attached 'TestUnityProject.zip' project2. Open 'PostProcess' Script in Rider Code Editor3. Add breakpoi... Read more

2
votes
Fixed

[WebGL] Pausing Audio Source causes continuous tapping sounds in Firefox...

WebGL

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Apr 15, 2020

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Version/s: 2018.4, 2019.2, 2019.3.9f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open attached project "Repro1238052_tapping.rar"2. Build and Run for WebGL with Firefox browser3. Click the "Pla... Read more

0
votes
Fixed

[ProBuilder] Markee Selection while holding CTLR doesn't work in sub-level

Package: Probuilder

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Jun 01, 2020

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Version/s: 4.3.0

1. Get latest PB 4.3.0 version2. Create a cube with (CTRL+K)3. Choose any sub-level mode (vertex, edge or face)4. Hold CTRL and draw... Read more

3
votes
Fixed

[Input System] Runtime errors when pressing more than one button at the ...

Package: Input System

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May 07, 2020

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Version/s: 1.0.0

How to reproduce:1. Open the attached (Input Tester 2.zip) project2. Open the "Input Tester" Scene -> enter the PlayMode3. Press ... Read more

0
votes
Fixed

Terrain objects can still be selected when their selection is disabled

Terrain

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May 30, 2020

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Version/s: 2019.3.0a10, 2020.1, 2020.1.0b8, 2020.2

How to reproduce:1. Open the attached project named "Case_1251889"2. Open the Sample Scene3. Observe the Hierarchy that every object... Read more

1
votes
Fixed

Sprite Packed image is blank in loaded AssetBundle after Editor re-focus

2D

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May 01, 2020

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Version/s: 2019.3, 2019.3.0f3, 2020.2

How to reproduce:1. Open the attached (unity_assetbundleTest2019.zip) project2. Open the "BundleLoadTest2" Scene3. Enter the PlayMod... Read more

1
votes
Fixed

New C# script is appended an additional .cs extension when its name alre...

Asset - Database

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May 29, 2020

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Version/s: 2018.4, 2019.3.14f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Create and open a new project2. In the Project browser create a new script and name it 'test.cs'3. Observe the n... Read more

0
votes
Duplicate

[macOS][iOS] Crash on pthread_kill when building with Rider debugger att...

Package: Rider

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Jun 02, 2020

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Version/s: 1.0.8

How to reproduce:1. Open the attached 'TestUnityProject.zip' project2. Open 'PostProcess' Script in Rider Code Editor3. Add breakpoi... Read more

1
votes
Won't Fix

Sprite changes are not being recorded when using Legacy Animations

Animation

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Mar 02, 2020

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Version/s: 2018.4, 2019.3.0f6, 2020.2

How to reproduce:1. Open the attached project "1224446.zip"2. Open the "Test" Scene3. In the Hierarchy window select the "Cube" Game... Read more

0
votes
Fixed

Unable to set field value to "None" when it has a "RestrictAuthoringInpu...

Package: Entity Component System (ECS)

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May 28, 2020

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Version/s: 0.11.0-preview.7

How to reproduce:1. Open user's attached project2. Select the "GameObject" GameObject3. Change "Test Field" value to Directional Lig... Read more

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