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Objects are invisible when using IndirectDrawing based on CommandBuffer
To reproduce:1. Open user's attached project ("IndirectDraw")2. Open "IndirectDraw" scene3. Select "Main Camera" and disable "Indire... Read more
Globalgamemanagers generation is not deterministic when Building Project
To reproduce:1. Open attached project2. Build for Windows Standalone twice3. Compare both files Reproducible with: 2018.3.5f1, 2019.... Read more
[ShaderGraph] Only one entry in dropdown when choosing color channels fo...
How to reproduce:1. Open the user's project2. Open "New Shader Graph 1" in Shader Graph3. Create a Swizzle node (Right-click -> C... Read more
FBX animation imported from Maya rotates in Z-axis instead of Y
Steps to reproduce:1. Open original project "Citizen - finger bug.zip"2. Select "Citizen@FingerTest" GameObject in the Hierarchy win... Read more
[ECS] Editor crashes with ScriptableBatchRenderer::AllocAndFillBuiltinIn...
How to reproduce: 1. Open attached "case_1120672-Crash2" project2. Drag "TileGrass" prefab into Hierarchy from Assets/Data/Resources... Read more
dynamic_bitset::test crash when Instantiating objects
Steps to reproduce:1. Open User-supplied project2. Open Scene "laboratory"3. Run the scene Expected: no crashActual: crash Reproduce... Read more
Crash in Rigidbody::IsSleeping when moving an inactive RigidBody into ne...
How to reproduce:1. Open attached project2. Open "report" scene and Play. Reproducible with: 2018.3.5f1, 2019.1.0b2, 2019.2.0a4Not r... Read more
BlendShapes change their shape when GPU Skinning is enabled
How to reproduce:1. Open attached project "case_1117816_repro.zip"2. Enter Play mode Expected result: The shapes in the game are the... Read more
Light probe gizmos are corrupted after upgrading the project
Steps to repro:1. Open attached project and 'repro' scene;2. In the Hierarchy select 'Light Probe Group' gameobject;3. Observe the l... Read more
[Vulkan] Poor performance when using AsyncGPUReadback.Request
How to reproduce:1. Open attached project2. Choose Vulkan Graphic API3. Enter the Play Mode-- see that the frame rate is very low4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [XR] HMD is locked to the floor level and background is locked to the HMD movement when waking up the HMD after second forced sleep
- Physics Material 2D typed values are parsed and clamped before OnValidate
- Root Motion Node dropdown does not update visually when undoing a change with Ctrl+Z
- Variable names are not truncated in Property path info view panel in Data Source Path field
- Rotation gizmo extends beyond the gray circle and is warped 3when the selected GameObject is near a vertical edge of the Scene view