Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.5.0-preview.5
Issue ID
TB-10
Regression
No
The first key of the Animation track with the Track Offsets set to 'Apply Scene Offsets' is skipped in the Play mode
How to reproduce:
1. Open the user's attached project
2. Open 'SampleScene' (Scenes > SampleScene)
2. Enter the Play mode
Expected result: The cube is left of the sphere
Actual result: The cube is on top of the sphere
Reproducible with: Timeline 1.2.6, 1.5.0-preview.5 (2019.4.13f1, 2020.1.11f1, 2020.2.0b9, 2021.1.0a3)
Cannot test with: 2018.4.28f1 (Timeline package not supported)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration we will not be addressing your issue at this time, as we are currently committed to resolving other higher-priority issues, as well as delivering the new animation system. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However, we know each case is different, so please continue to log any issues you find, as well as provide any general feedback on our roadmap page to help us prioritize.
Forum announcement: https://forum.unity.com/threads/animation-status-update-q2-2023.1445425/
Roadmap: https://unity.com/roadmap/unity-platform/3d-characters-and-animation