Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.4.6
1.5.6
1.6.1
Issue ID
TB-24
Regression
No
[Timeline] Animation look different when using SetLayerAdditive Timeline Playable as one of the layers
How to reproduce:
1. Open the attached project "TimelineIssue.zip"
2. Open "TestScene"
3. Press Play
4. Click on a Scene view to play animations
5. Observe the Scene view
Expected results: All characters animations look identical
Actual results: Fourth character's animations look different
Reproducible with: 1.4.6 (2018.4.35f1), 1.5.6 (2021.1.15f1), 1.6.1 (2019.4.29f1, 2020.3.14f1, 2021.2.0b3, 2022.1.0a2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Resolution Note:
Playing Timelines as additive Animation sources is not part of our supported features