Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.0.0
Issue ID
TB-5
Regression
No
After maximizing in timeline window, recording doesn't create visible key
How to reproduce:
1. Open the attached project
2. Open test scene and select Skeleton in Hierarchy
3. Open Timeline Window
4. On second Animation track start recording
5. Zoom in Timeline window (pinch with two fingers on Mac's touch pad) and then zoom out
Result: Recoring turns off
6. Turn on recording again and move timeline indicator somewhere further (eg.540)
7. Move Skeleton game object to some other position
Result: Key doesn't appear in timeline window
Note: If you start playing the scene, then key appears in timeline window
Reproducible: 2017.1.1f1, 2017.2.0b10, 2017.3.0a2, 2017.3.0a7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
Resolution Note:
This will not be fixed