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[iOS] Unity consumes more memory when allocating meshes starting from 20...
To reproduce:1. Open attached project "MemTest.zip"2. Build for iOS3. Deploy the Xcode project to the iOS device Expected result: in... Read more
SceneAsset references go missing when upgrading a project from 2018.3 an...
How to reproduce:1. Download the user-submitted project (BugReport_MissingSceneAsset)2. Open the project in 2018.3 and see that the ... Read more
Position of the GameObject could not be changed when animation in Timeli...
How to reproduce:1. Open attached project "Case_1118708_animationbug.zip"2. Open "SampleScene" scene3. Enter Play mode4. Wait until ... Read more
VFX break when switching Graphics API to DX12
How to reproduce:1. Open the attached project ("1121979_VFX DX12 issue .zip")2. Observe the effect in the Scene View3. Change the Gr... Read more
Static GameObjects that belong in Terrain cast realtime shadows
Steps to reproduce:1. Open original project "Terrain.zip"2. Open the "1" scene,3. Observe the shadow of the tree4. Zoom in to the tr... Read more
[HDRP] Editor throws the "d3d12: CreateGraphicsPipelineState failed." er...
How to reproduce:1. Open the attached project ("New Unity Project.zip)2. Switch the Graphics API to DX123. Observe the Console Expec... Read more
Prefab instance's Skinned Mesh Renderer Material reverts to a previous o...
How to reproduce:1. Download, extract and open attached project '1121500repro.zip'2. Open 'SampleScene'3. Observe the Material in th... Read more
UI Image position is set to NaN after changing Orthographic Camera size ...
How to reproduce:1. Open attached Unity project2. Reset Rect Transform component from Image GameObject3. Change Orthographic Camera ... Read more
Private Script functions aren't taken into consideration when used as an...
How to reproduce:1. Open attached project (New Unity Project.zip)2. Select Cube in the Hierarchy3. In the Animation Window pres Add ... Read more
Memory leak in Texture2D.PackTextures() when padding is set to 1
Steps to reproduce:1. Download the attached project and open "TestScene" scene2. Enter play mode Results: Editor freezes and starts ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS