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2.0.0.a10: Renaming flow graph leaves a placeholder in the background
Original Issue - Pending Review----Renaming any graph leaves a "ghost" or a "placeholder" in the background. !https://support.ludiq.... Read more
Bolt 2a10 Removing macro port breaks graph
Original Issue - Escalated by Lazlo. ---- Updated Repo Steps: Create a new Class and add a flow graph Create a new Class and add a m... Read more
2a10 Connection to Bolt typed port breaks periodically
Original issue - Pending Review ---- This connection breaks after each Unity restart since alpha 7 or so. This, however, is not the ... Read more
Bolt 2a10 The name 'ToGenerated' does not exist in the current context
Original Issue - Pending Review ---- Graph: https://imgur.com/RiQLZXq A component Class is trying to set itself as a Singleton class... Read more
2.0.0a9 - Function Parameter Bug when Upgrading from a8 to a9
Original issue - Needs More Information ---- !screenshot-1.png|thumbnail! When upgrading my a8 project, most issues were from Intege... Read more
2.0.0a8 List Variable instance changes being applied to Class
Original Issue - Pending review, possible fixed by Lazlo. ---- When I create a List Class Variable and add an item to it in a graph ... Read more
2.0.0a8 NullReferenceException in Bolt Toolbar
Original Issue - Needs More Information. No repo steps ---- {code:java}NullReferenceException: Object reference not set to an instan... Read more
[Terrain] MissingReferenceException is thrown on exiting Prefab mode aft...
MissingReferenceException is thrown on exiting Prefab mode after opening Add tree window in Terrain and focusing on the Add tree win... Read more
Pressing the right arrow key on the root of a foldout skips the child el...
How to reproduce:1. Open any Unity project2. In the Hierarchy window, create two parent GameObjects with some children (so there are... Read more
'The texture wasn't created with the UAV usage flag set' error is throw...
How to reproduce:1. Open the attached 'project-1231790.zip' project2. Load the 'Main Scene' scene3. In the Hierarchy window select '... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title